Is Exporting/Importing Foliage supported in Unreal?

For anyone who stumbles upon this, I’ve been working on the problem and have a couple python scripts that do part of it, but I just haven’t solved it fully. I can import points from Houdini via JSON and it works. I can export points created by the foliage tool and it works, but I can’t import points from Houdini and have them get exported back out.