Is event apply any damage not function?

On component begin Overlap (Box) → switch has Authority (Authority) ->…

Other Actor → Cast to BP Knight (passed) → do your branch ->…

Apply Damage … You have to pass a reference to the Damaged Actor pin (As BP Knight). There must be a damage value > 0.00


Overall you want the Servers [Authority Proxy] of the character to be the one getting damaged. Thus your Overlap has to be triggered on the server and only on the server.

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