Is +=, -=, *=, /= etc. possible in Blueprints?

im not really sure what you are trying to do, but doing something multiple times per tick sounds like the kind of thing you would want to do in C++ for efficiency.

right now, you are multiplying Alpha vectors X and Y by itself every tick, which will exponentially increase the values of Alpha very quickly. unless some other code limits or resets Alpha, this seems like a problem. are you trying to add a velocity to alpha?

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