Is Epic Games going to support artv1 for Blender 2.8?

I’ve been using Artv1 with Maya 2018.3 for my personal projects and would be nice if Blender can have artv1 as well because it’s free.

Would be cool - As a Blender user, I’d like to see this too! :slight_smile:

This isn’t free, but Auto Rig Pro for blender works great for UE4. It takes under 5 minutes to have a fully skinned character with default ue4 skeleton. It can also auto-skin a facerig, and everything is rigged/ready to animate in blender, then import to UE4.

The developer has a full set of tutorials for it as well,

I do agree. I do use Auto-rig-pro and the guy behind it is always working on updates and improvements.