Is DLSS enabled in any form within Twinmotion or in the rendering aspect???

Hello,

Is there support for Nvidia`s DLSS (1-3) or AMD`s Fidelity Fx Super Resolution or Arc`s accelerated units?

I only ask because I am about to purchase a brand new graphics card and I want to know if there is any acceleration either during normal work period and rendering.

Thank you.

Hi ,

Thanks for posting your question.

At this time, it is not supported.

It is only available in Unreal Engine as a plugin. Which you could possibly be used after exporting a Twinmotion project and importing into UE.

Cheers,

Francesco

Ciao Francesco,

Why is it not supported as i know tiwnmotion in general is supported to be accelerated by Nvidia drivers?

This really should be in the roadmap to develop and take advantage of this!!!

at least start this with DLSS and add more like AMD and Intel support afterwards.

But atleast start somewhere.

Ciao ,

Let me rephrase, it could work in 2023 version, but it is not something that would work out of the box.

For UE, for example, the plugin is created and maintained by Nvidia. Epic Games is not focused on implementing the technology within the engine itself. At least not at this time.

Cheers,

Francesco