I want to make an online 2 player Android game without using a dedicated server.
That means having 1 Android device be the host and other Android devices having the ability to connect over the internet to the host.
Obviously not over LAN, as that is local play.
Is this possible? There isn’t much documentation that I have found to answer my question. One guy said it was impossible with Unreal in another forum, but I want to make sure as this seems like it should be a basic networking feature.
Any and all help appreciated!