WIth 5.02/5.03 update it seems that depth of field broke down on cine camera.
To reproduce: just add cine camera actor and change manual focus distance - the focus is not changed at all
WIth 5.02/5.03 update it seems that depth of field broke down on cine camera.
To reproduce: just add cine camera actor and change manual focus distance - the focus is not changed at all
Hello!
Oh, that’s weird. Im in Unreal 5.02 and I have a normal camera focus.
Is your Focal Length closed enough to cause the focus?
Here im using a Focal Length of 50.
Try to close more the lens of the camera and in “Manual Focus Distance” write a low number, like 10, for example.
Turns out that the video settings is the source of my the issue - if you set the Post Processing to low the depth of field is gone.
Also I’ve noticed that the depth of field is very different on different settings:
Objects that are completely in focus on the “Medium” Post Process setting - are blurred on the “Epic” setting.
I guess I would need to force the Post process setting to Epic for all players without ability to change, otherwise it just breaks things.
Facing the same issue ![]()
Please, can you share screenshot where did you cange the values to solve it?