Is cine camera focus distance broken?

WIth 5.02/5.03 update it seems that depth of field broke down on cine camera.

To reproduce: just add cine camera actor and change manual focus distance - the focus is not changed at all

Hello!

Oh, that’s weird. Im in Unreal 5.02 and I have a normal camera focus.

Is your Focal Length closed enough to cause the focus?
Here im using a Focal Length of 50.

Try to close more the lens of the camera and in “Manual Focus Distance” write a low number, like 10, for example.

Turns out that the video settings is the source of my the issue - if you set the Post Processing to low the depth of field is gone.

Also I’ve noticed that the depth of field is very different on different settings:
Objects that are completely in focus on the “Medium” Post Process setting - are blurred on the “Epic” setting.

I guess I would need to force the Post process setting to Epic for all players without ability to change, otherwise it just breaks things.

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Facing the same issue :frowning:
Please, can you share screenshot where did you cange the values to solve it?

Hi there, just for heads up in UE5.3, if you still cannot fix this issue by set the post process volume to epic, you can pilot to this cine camera
and then enable the Toggle showing the exact view

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