Is Camera Collision With Static Meshes Possible?

First, apologies if this is posted in the wrong place.

I’m lighting a sci-fi scene for my portfolio and want to make “a movie” showcasing the scene. The scene has “no gravity” with objects floating about and I want the camera to be able to bump objects away upon collision.

Is this possible?


Attach something like a non-visible mesh to the camera / pawn…
Impart a force to any object that intersects or overlaps the cam…

Thanks franktech!! Will give it a go.