Is anyone else struggling to share a converted project across a group?

We’ve converted a creative project to UEFN and shared it across our group. Everything is commited.

The above is from person 1’s machine. It opened fine, and everything should be on the server.

The below if from person 2’s machine, once that project has been selected

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This reads as if the server’s aware the project has been updated, but it doesn’t have all that info. I mean, I know it says it’s missing locally. But surely person 2 gets that from the server, no?

Any insight would be much appreciated. Ta.

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…if person 2 tries to convert again, they get this error
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@SeanOfEarth on person 2’s machine, when they select it in the projects browser, what icon does it show on the project tile?

Also @SeanOfEarth can you confirm in the Creator Portal (create.fortnite.com) that both person1 and person2 are part of the same team and that the project shows up under that team’s Projects list?

@SeanOfEarth the has been able to reproduce the issue and is working on a fix for a coming release.

on person 2’s machine, when they select it in the projects browser, what icon does it show on the project tile?

image

can you confirm in the Creator Portal (create.fortnite.com) that both person1 and person2 are part of the same team and that the project shows up under that team’s Projects list?

They are an it does

the has been able to reproduce the issue and is working on a fix for a coming release.

That’s great! Thanks. In the meantime, we’ve been able to work round it by creating a new project, importing the map, then making that new map the default.

Hi - some of my team members are having the same issue. Was there a fix to this?
I can confirm they are both on the creative team and i’ve uploaded to private & checked in assets

I think we found the fix. In gamefeaturedata there’s the default experience (which was correct) but the map data was showing the wrong map.