A group of some friends are looking into developing a infinite open world survival multiplayer game utilizing procedural generation… We looked at Unity but was impressed by the features with the upcoming UE4. Can you make an infinite procedurally generated world with this engine? For tech purposes we were planning to even limit view distance through fog, including optimizations and other techniques just to have it even possible.
Other games like Dead Linger, Minecraft, and Starforge have infinite worlds that are procedurally generated.