i hope you can help me out.
I try to make an infinite scroller for mobile and run into stuttering in editor and on any device (iOS/Android).
My meshes and materials are all optimized for mobile, i only spawn actors at the beginning of the game (33 in total) and place them by code so it has that infinite effect.
My gamemode handles all that “where is chunk x, place it there” and rearranging of the elements stuff. My character is standing still and i move everything inside the gamemode tick event cause everything should move per frame.
The framerate it actually stable and at 60FPS on high end devices but there are irregular stutterings while the game is running. They are even happening in the editor and my mashine has some good specs.
Maybe any of you guys has an idea where the bottleneck is happening or if its engine related.