I’m attempting to use UMG for my HUD now that it’s more usable (yes, I know it’s still experimental). Things work and look good on PC and an iPad, but for some reason the aspect ratio is way off on an iPhone 5.
The second is a screen from the phone showing that it’s not at all close to what the designer is showing.
Is there somewhere that I need to set up aspect ratios for platforms or is that supposed to be automatic in UMG? I am still running an old-school HUD in the background, but don’t have anything there set to change the ratio.