Hi metatomato,
It seems there was a bug here. I have just submitted a fix.
The ipad mini 2 configuration was setup to use the ipad mini config
Terence
Hi metatomato,
It seems there was a bug here. I have just submitted a fix.
The ipad mini 2 configuration was setup to use the ipad mini config
Terence
Hi all,
Deploying project on iPadMini2 leads to poor resolution (1024x768).
Console Output print message
LogPlayLevel:Display: env: LogRenderer:Warning: Reallocating scene render targets to support 1024x768.
How to get the full resolution (2048x1536)?
I’ve already tried to add a DefaultDeviceProfiles.ini file in my [project]/Config folder with lines added
[iPadMini2 DeviceProfile]
+CVars=r.MobileContentScaleFactor=2
taken from here, without sucess.
Playing with the Device Profile Edtior, adding the console variable r.MobileContentScaleFactor set to 2 in the iPadMini2 profile, doesn’t work neither.
Any trues?
Thanks by advance.
Guess I just have to be a little more patient. Thanks!
Your walk around worked like a charm! By tweaking the iPad Mini (non-retina) profile in the editor I could get a nice 2048x1536 definition. Thank again!
In the meantime, you should be able to use the ipadmini device profile to see changes on your ipad mini 2