IP rights relating to game development (a brief guide)

I’m afraid I couldn’t tell you how big dev studios are most likely to resolve IP infringement issues - a cease-and-desist letter might be a typical first step - and DMCA takedowns are not my specialist subject. Certainly you being in India raises a jurisdictional issue but killing things off in the US and/or Europe will be sufficient to stop your game having mass appeal/reach. But certainly (if you had deep enough pockets) there are ways to challenge allegations of infringement. If you feel you’re uncomfortably close to a AAA game, and there is a lot of money at stake, get some formal legal advice, I would suggest. In the meantime, if any insiders have a particular handle on how IP infringements are usually dealt with within the games industry, feel free to chip in.