Hello one and all. Firstly, thank you everyone for this amazing forum. It has helped me sort issues, while I learn UE4 and now UE5. So many knowledgable people here. I salute you.
So I have been looking into VCAM a lot, and no one has shown it being used in the way I want to use it. So… I can see that you can use it in the UE Editor, as a virtual camera. My question is, can it be used in a compiled game. So a player can login via their IP or whatever, and now have a Virtual Camera Actor, in the completed game. The same as I would in the editor? I just cannot find any info on it. Probably because it’s editor only, but I thought I would ask!
If this isn’t possible… is there an app that exists, if any, that can do what I am thinking, at all?
Any advice would be greatly appreciated!
Many thanks.
Paul