Hello,
I have been developing an iOS game for iPhones in Unreal Engine 4.25.3. I finished the game and am ready to create my distribution profile and certificates. I used Xcode 10 to create an iOS Distribution Certificate and then went to the apple developer website and made a corresponding profile. I packaged a distribution build, tried to put it on my phone using iPhone Packager, and it errored with the messaged “install of [gamename] failed with no matching mobile provision for this application”. So I moved the .ipa to my Mac, and tried to put it on my phone via Xcode. I got the error: “valid provisioning profile for this executable was not found”. What causes this? Where should I go next? Please help, I’m stuck.