More test result.
preview for OSX => no problem~
cooked app for OSX => ‘GlobalShaderCache-GLSL_150.bin’ is missing.
preview for iOS => no problem~
cooked app for iOS => ‘GlobalShaderCache-GLSL_ES2_IOS.bin’ is missing.
I make apps with MacBookPro( made in 2010 year. GPU is NVDIA GeForce320M. ), XCode 5.1, OSX 10.9.2.
My C++ project detail is not special. I modified basic C++ project in little to show simple log.