-
Create a code project.
=> TPS(Third Person Shooter) C++ project. ok~ -
Compile the ProjectEditor-Mac in Development.
=> ok~ I build in ‘Development’ mode. -
Launch the Editor.
=> no problem in new window game and mobile preview~ -
Launch on Device.
=> Launch is success. But I can not run my iOS app because of the above problem !!! T_T
I bought MacBookAir( Intel HD Graphics 5000, RAM 8 GB, SSD 250 GB ) last week. I installed ‘Unreal Engine 4.1.0’ to my new MacBookAir and I build UE4(Unreal Engine 4) C++ project in my new MacBookAir.
But, UE4 also generate same problem in my new MacBookAir. T_T
So, I defer to make my iOS app in 3~4 months. I am tired in little.