I’ve been trying to get a very basic app to test on my iPhone - wow it’s so crazily complex!
I was working on a BP only project as originally I just wanted to make it on my PC and remote build it to my phone, however I got hold of a Mac to test with and so it’s now on there, still just a BP project.
I’ve registered with Apple for an account, used it to create the certificates, profiles etc which UE seems happy with initially. However the builds always fail due to not having teams (I don’t even have a team option in Xcode?) but I have my AppleID on there as an account, but that doesn’t work and also failing to connect to my bundle… I was doing this for someone else and really need to get it working but as I’m not a Mac user I’m really struggling with all of their stuff.
Is there a simple way to get it to even just test on my phone? I can’t believe this is the standard way to go about doing this…