Is anyone else experiencing a huge framerate drop when sleep/waking a running game on iOS?
I have a relatively simple level no mobileHDR, some physics simulation and it runs smoothly at 60hz, after sleep/wake the app only achieve 30hz and the only way to restore 60hz is to kill it and reload it.
I’ve replicated this on an iPod touch 5, iPad Mini gen 1, and an iPad Air.
Yes I do, the framerate takes a huge hit after the sleep wake button is used on a running game. And more importantly it doesn’t seem to recover without an App restart.