Hi! I was trying to follow the Epic’s official guide on this: Using the Xcode iOS Simulator with Unreal Engine projects. | Unreal Engine 5.3 Documentation
I am using UE 5.3.2 (launcher version). I followed all the steps of the tutorial, and got the following issue:
ld: library not found for -l/Users/Shared/Epic Games/UE_5.3/Engine/Source/ThirdParty/BLAKE3/1.3.1/lib/IOS/Simulator/libBLAKE3.a
I’ve tried removing all the re-generated data (Saved, Intermediate, Derived Data Cache, Binaries + .xcworkspace and .sln files) - the issue is the same. Tried to launch it direclty on the simulator without quick launching on physical device - no help from that.
Did anyone manage to launch it?