iOS Shipping Build Crash - Help

Hi, so I’m currently attempting to run my project on my iOS device, but it appears to crash every time I attempt to launch the app after uploading it to TestFlight.
I have packaged the project from Unreal Engine 5, but have had no success with being able to get it to run on my device when downloading it from TestFlight, as it will just crash each and every time I attempt to open the application.

It will package without issue.

I have attached the crash log file here. If anyone could help me understand what is happening I would appreciate it a lot :slight_smile:

crashlog.crash (22.3 KB)

I presume Dev builds are fine?