iOS SDK 7.1 instead of SDK 8.0

Hi

I have a quick question, (newbie question). I have just tried to run the StrategyGame on my iPad mini with UE 4.3. I have set in xCode SDK 8.0 but for some reason it is building with SDK 7.1 The command line tools are also set to 8. On my Mac I have multiple SDK s installed.

Here is some output (Apologies for the formatting, it is the first time I am posting here)

Output in XCode 6

ExternalBuildToolExecution StrategyGame\ -\ Mac
cd /Users/Shared/UnrealEngine/4.3
export ACTION=
export PATH=“/Applications/Xcode6-Beta3.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode6-Beta3.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin”
/Users/Shared/UnrealEngine/4.3/Engine/Build/BatchFiles/Mac/RocketBuild.sh StrategyGame iphoneos DebugGame /Users/ervinbosenbacher/Documents/Unreal\ Projects/StrategyGame/StrategyGame.uproject

Setting up Mono
Building StrategyGame…
WARNING: UnrealBuildTool found an Intermediate folder while looking for rules ‘/Users/Shared/UnrealEngine/4.3/Engine/Source/Projects/StrategyGame/Intermediate’. It should only ever be searching under ‘Source’ folders – an Intermediate folder is unexpected and will greatly decrease iteration times!
Directories : System.String[] /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk
Compiling with IOS SDK 7.1
Compiling with these architectures: armv7
Target is up to date.
Compiling with IOS SDK 7.1

My base SDK is set to 8.

How can I configure the external build tool? Or what is the solution?

Thanl you.

Yes. One quick hack what I do is that I install both XCode under a different name. Say I install XCode 5.1 under XCode 5.1 and XCode 6 under XCode6. Then I create a symbolink link called XCode.app to one of them. This is the only way it did work for me as the build tool of unreal ungine is looking for XCode.app it also allows me to build/run/test side by side with just a quick switch.

Let me know if that works for you.

Hi, having same problem, did you find a way to build against iOS sdk8.0 instead of 7.1 when both are installed?
Thanks

Thanks, this helped!