iOS - Packing failed (MacOS)

I’ve got a problem packing my iOS game. There were few problems with plugins which I managed to fix but now I’m stuck with this one. I were unable to find any solution, so I hoped someone from this great community could help me here.
I tried both Launching game directly to iPhone and creating a package (into a folder on Mac). Both ended up with this error.

Engine version: 4.22
XCode version: 10.3

Log is sent as an attachement.

Your log is full of warnings. You should take care of these first. In the log window, click on “filters” and make sure only “warnings” is enabled to see them.
They often tell you exactly what the problem is and where you need to fix.