IOS Packaging

Description

I need someone to help me with with the complete packaging process for Iphone from start to finish. Packaging from windows using remote build

Project Overview

Hi, I have developed the game independently and have finished it. I am now in the final stages but unable to package my game for the iPhone ; I have tried many things and am getting errors everywhere.

The website to my company is below to get an understanding of the game.

Packaging and releasing for ios was quite tricky. I am not up to this task again it was pain in the butt.

However i have some tips. You need to share development rsa keys (or create it for one that will package for you), you also need to include that person into your dev team etc. I am not sure if you are fine with giving so much control over your project.

Hi, i have not heard of the term " rsa keys " before. Could elaborate on this please.

  • Did you use 4.19 to package your project on ios?