IOS Packaging. Provision & Cert Valid. When packaging not found

Hi,

Suddenly I can’t upload my packaged projects to iconnect and I get errors when packaging. Spent 8 hours trying to find a solution but nothing I tried work. Would be so thankful if you guys could help me out! :smiley:

Here is a text with the output log from importing provision, certificate and packaging game (just the first part of the packaging log)
link text

Okay so all the errors I got when packaging and using IOS config wizard didn’t actually do anything. They were just false alarms. The only real error showed up when I tried to submit the new build and that was that the build needed a higher verison number. So when I fixed that I could upload the packaged game - despite all the Unreal errors in the output log. In the future - just resolve the errors from application loader and not the ones UE output log shows!