iOS Packaging Error - Resource Fork, Finder Information, or Similar Detritus Not Allowed

Hi! I’ve been trying to test my game on my iPad for a week now, but am struggling with one issue in particular. I’ve been able to clear pretty much every issue that comes up with profiles, certs, provisioning, etc., but the one I can’t seem to fix is “resource fork, Finder information, or similar detritus not allowed”.

I found recommended solutions that fixed the problem for others, but am having a hard time actually implementing the solution. From what I’ve seen, executing “xattr -cr <path_to_bundle>” should fix the issue by removing the “Finder refs/dependencies”. My problem is that I can’t figure out what my “Path to Bundle” is… I’ve tried everything I can think of, including “ProjectGenesis.app” (the name of my project), “/Users/…/Unreal Projects/ProjectGenesis/ProjectGenesis.app”, paths with the IOS folders, Binary folders, etc. Every time, Terminal says either “xattr: No such file” or “zsh: No such file or directory”.

I feel like I’ve tried every path I can think of, but can’t get the command to execute. Can anyone point me in the right direction to get the proper Bundle path?

Thank you so much for your time & assistance, trying to literally just test my game on my iPad to make sure the touch input works has been the biggest headache I’ve had since I started developing.

Thanks again!