IOS Packaging Error. Please Help


I am trying to test my game on my IOS device and every time I try to package the file I get the error “PackagingResults:Error: Error Unknown Error.”

The full output Log is attached.[link text][1]

[1]: [) (219 KB)

Recently I purchased a mac and tried packaging again. It worked! So I’m assuming that a mac is required even if its a blueprint build.