Hi,
I’ve decided to upgrade my project from 4.22 to 4.24 (because I couldn’t package project to iOS 13.3 - xCode 11 is needed and it works only with newer versions of UE). So, I backed up the project and upgraded it. Everything works perfectly in the editor, no errors, nothing (asset validation is ok). Game works as intended. I’ve been trought almost every asset I have and I tried to compile every asset again, every time it worked = > 0 errors.
So I tried to make a build. Build Successful (that’s what It said). So I launched game on my iPhone (iPhone 7 Plus, iOS 13.3) and there came the problem. Everything I saw was UI and black map (or maybe blank map, I don’t know, everything is black), now I know that the map must be there, or at least the map settings were packaged, because in my main menu I use different game mode than in my levels, so I only wonder why is it black? I tried changing it to every other level (map) I had, I even created new one and put a direct light etc. so it won’t be black, nothing worked.
So I tried creating new project on 4.24.1 and launching it on my iPhone (3rd person game) and it worked. So I wonder where is the problem, because the problem is not in the old maps, whenever I created new one, set is as default map and launched I saw only black screen and UI. So there must be some sort of problem in project itself, however I was not able to find where, but I guess it has something to do with switching to newer version of Unreal Engine.
I’d appreciate any help.
Screenshots:
Log:
Other info:
OS: MacOS 10.15 Catalina
xCode: 11.3
UE: 4.24.1