iOS package how can i solve it

UATHelper: Packaging (iOS): Check dependencies
UATHelper: Packaging (iOS): Code Signing Error: Provisioning profile “zhiyakeji” has app ID “zhiyakeji”, which does not match the bundle ID “com.zhiyakeji.zhiyakeji”.
UATHelper: Packaging (iOS): Code Signing Error: Provisioning profile “zhiyakeji” doesn’t include signing certificate “iPhone Distribution: Shengsheng Zhou (72SCH479CD)”.
PackagingResults: Error: Provisioning profile “zhiyakeji” has app ID “zhiyakeji”, which does not match the bundle ID “com.zhiyakeji.zhiyakeji”.
PackagingResults: Error: Provisioning profile “zhiyakeji” doesn’t include signing certificate “iPhone Distribution: Shengsheng Zhou (72SCH479CD)”.
UATHelper: Packaging (iOS): Code Signing Error: Code signing is required for product type ‘Application’ in SDK ‘iOS 12.4’
UATHelper: Packaging (iOS):
PackagingResults: Error: Code signing is required for product type ‘Application’ in SDK ‘iOS 12.4’
UATHelper: Packaging (iOS): ** BUILD FAILED **
UATHelper: Packaging (iOS):
UATHelper: Packaging (iOS):
UATHelper: Packaging (iOS): The following build commands failed:
UATHelper: Packaging (iOS): Check dependencies
UATHelper: Packaging (iOS): (1 failure)
UATHelper: Packaging (iOS): Took 47.457335s to run env, ExitCode=65
UATHelper: Packaging (iOS): ERROR: CodeSign Failed
UATHelper: Packaging (iOS): (see /Users/michel/Library/Logs/Unreal Engine/LocalBuildLogs/Log.txt for full exception trace)
PackagingResults: Error: CodeSign Failed
UATHelper: Packaging (iOS): AutomationTool exiting with ExitCode=32 (Error_FailedToCodeSign)
UATHelper: Packaging (iOS): RunUAT ERROR: AutomationTool was unable to run successfully.
PackagingResults: Error: AutomationTool was unable to run successfully.
PackagingResults: Error: Failed to Code Sign
LogSlate: Took 0.001135 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
这几个意思啊,道友们谁知道怎么解决。