Hello everyone,
I’m working on an AR app for iOS using Unreal Engine. I’m adding a lot of Objective-C code and just noticed that ARC is not enabled by default.
According to the documentation, I can add the following variable to my .Build.cs
file:
bEnableObjCAutomaticReferenceCounting
Does anyone know if it’s safe to use, or will it introduce bugs at some point? I can see lot of engine plugins using retain and release.
Thanks in advance!