I am testing a project for iOS. I started an empty game like it said at Setting Up an Unreal Engine Project for iOS | Unreal Engine 5.1 Documentation.
I followed all the steps and other posts on the forums, but I don’t understand why I get: “No valid certificate found”. Then I build the game and I can launch a .ipa file, but it seems not normal, sometimes it doesn’t work. What am I doing wrong?
Thank you in advance