I would like to select a provisioning profile and developer certificate in the Unreal Editor v4.7.4 manually. The Unreal Editor selects always automatically the wrong certificates and provisioning profiles, even when I use a specific Bundle Identifier and a matching provisioning profile. I work for different teams as an iOS developer and this seems to confuse the Unreal Editor. Also importing both manually, doesn’t help.
To the developers @Epic, please add a manual selection to the project settings, not an automatic one. I just could only deploy TappyChicken one time on an iOS Device (iPad) and then never again, nor any other Project. Please help!!!