Hey folks, I still cannot get UE vcam app on iOS to work with 5.1. Same situation as 5.0.
The iPad will not show up as a ‘message bus source’. Does anyone know the trick to getting this working?
Here’s my setup:
- I’m using an internal (
192.168.1.1
) network. - UDP messaging is set up in project settings, IP of the Windows 10 box running UE 5.1 is set to 192.168.1.2. iPad is set to a DHCP IP, but still in the same subnet (
192.168.1.70
).
*Unicast endpoint
is set to the IP of my window’s box, via the dropdown.
*Multicast Endpoint
is set to default (230.0.0.1:6666
) - Windows firewall is disabled.
* The router does not prohibit any traffic internally, and I see nothing in the router log to suggest that something is being blocked. - I’m using a 5.1 virtual production blank file, all plugins (livelink, etc.) are enabled.
* Rendering is set to8bit
, which some tutorials suggested
* The vcam app, running on iOS 15.3.1 is up to date. - I’ve added a
VCamActor
to my scene. In theVCamActor
→vcam
properties, I have:
* “Virtual Camera
” checked “Enabled”
* Under the “Output Providers
” rollout, under “0
” → “Output
”; “Is Active
” toggled
* Vcam app on iOS has the correct IP for my windows PC.
In the Live Link window, nothing shows up under message bus source. I’ve tried running this BEFORE hitting connect and after. Vcam app reports the connection refused
, which is not surprising as the iPad won’t show up under source. The vcam log is very unhelpful, it just repeats the dialog message. Is there a way to get more information from the app log?
I’ve also tried changing the network setting on the iPad named Private Wi-Fi Address
on/off, to no avail. I’m not convinced that the UDP connection is hitting my PC.
So frustrating. I see many forum questions on this topic, but I’ve tried to provide as much information as I could. However, I appreciate the help, if anyone has any other ideas. Thanks!