IOS Launch Failure 4.26.2 for IOS 14.5.1

Steps to Reproduce:
Create new third person blueprint project for mobile
Set project bundle identifier
Follow steps to create mobile provision and certificate - iOS Provisioning | Unreal Engine Documentation
Import Certificate and Provision (The text will turn green if valid)
Plug in mobile device and launch for respective mobile device(iPhone 11 Software Version 14.5.1 )

Results:
ERROR: Install failed. Got error “ApplicationVerificationFailed” with code 0xe8008029: Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.zkDN5r/extracted/Payload/UnrealGame.app : 0xe8008029 (The code signature version is no longer supported.)

Description:
Launching my project on my iPhone fails since my iPhone’s software was upgraded to 14.5.1.

Note:
See log attached

Upgrade to 4.27 or copy the “Engine\Binaries\DotNET\IOS”folder from version 4.27 to 4.26 。