Same here, but just a different error number. I’m just a noob with UE4 in general and even more in iOS developing but as far as I’ve seen, it’s more difficult than I thought.
I’ve just arrived to this point after solving other several problems such as first trying to get certificates and provision from a dumb template iOS app from Xcode, as well as noticing the problem that unreal doesn’t like the names of the generated provision files (needed to match the bundle name), and finally founding that the signing was also failing because of the lack of information under project settings / publisher / company information (also it seems to ne necessary filled and matched with the one used in my dumb app).
At the end though it doesn’t matter very much because launching now is still becoming a nightmare for me (without having the anual fee iOS) and now the log it just says nice things like:
AMDErrorForMobileInstallationCallbackDict GOT AN ERROR 0xe8000067
perform_command: There was an error communicating with the service agent: 0xe8000067
AMDeviceSecureUpgradeApplication : Could not upgrade package on device, error: kAMDAPIInternalError, pathToApplication: PublicStaging/MyApp.ipa
Install \ Update of "MyApp.ipa" failed with Unknown error 0xE8000067
Tomorrow I will follow and I’ll share my findings, but I needed to share this… It’s so frustrating!