Hi
I have set up Certificates and Provisioning Profiles and can Launch a default Unreal Project to iPhone. However, my own project, which will Package and play on Mac, fails with Unknown Error when launching to iPhone.
Any help would be much appreciated.
LogPlayLevel: mono: [DD] ... Transferred 84992 KB of 95153 KB
LogPlayLevel: mono: [DD] ... Transferred 89088 KB of 95153 KB
LogPlayLevel: mono: [DD] ... Transferred 93184 KB of 95153 KB
LogPlayLevel: mono: ... Finished copying to 'PublicStaging/RoseiOS.ipa' in 3.45 s
LogPlayLevel: mono: [DD] Installing IPA on device ''s iPhone' ...
LogPlayLevel: mono: [DD] ... Install is 5% complete at phase 'CreatingStagingDirectory'
LogPlayLevel: mono: [DD] ... Install is 15% complete at phase 'ExtractingPackage'
LogPlayLevel: mono: [DD] ... Install is 20% complete at phase 'InspectingPackage'
LogPlayLevel: mono: [DD] ... Install is 20% complete at phase 'TakingInstallLock'
LogPlayLevel: mono: [DD] ... Install is 30% complete at phase 'PreflightingApplication'
LogPlayLevel: mono: [DD] ... Install is 40% complete at phase 'VerifyingApplication'
LogPlayLevel: mono: Install \ Update of "RoseiOS.ipa" failed with Unknown error 0xE800801C in 2.33 seconds
LogPlayLevel: mono: [DD]
LogPlayLevel: mono: Exiting.
LogPlayLevel: CommandUtils.Run: Run: Took 8.236637s to run mono, ExitCode=1
LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Command failed (Result:1): /Users/Shared/UnrealEngine/4.12/Engine/Binaries/DotNET/IOS/DeploymentServer.exe Install -ipa "/Users//Desktop/RoseiOS/Binaries/IOS/RoseiOS.ipa" -device 341184e5b5d1fc1f929660973187c808eef462a5 -additionalcommandline
"-SessionId=022CD8FCF6433BE05734BEA7F5343EC3 -SessionOwner="" -SessionName="Launch On Device" ". See logfile for details: 'DeploymentServer-2016.07.01-12.14.50.txt'
LogPlayLevel: at AutomationTool.CommandUtils.RunAndLog (System.String App, System.String CommandLine, System.String Logfile, Int32 MaxSuccessCode, System.String Input, ERunOptions Options, System.Collections.Generic.Dictionary`2 EnvVars) [0x00000] in <filename unknown>:0
LogPlayLevel: at AutomationTool.CommandUtils.RunAndLog (AutomationTool.CommandEnvironment Env, System.String App, System.String CommandLine, System.String LogName, Int32 MaxSuccessCode, System.String Input, ERunOptions Options, System.Collections.Generic.Dictionary`2 EnvVars) [0x00000] in <filename unknown>:0
LogPlayLevel: at IOSPlatform.Deploy (AutomationTool.ProjectParams Params, DeploymentContext SC) [0x00000] in <filename unknown>:0
LogPlayLevel: at Project.Deploy (AutomationTool.ProjectParams Params) [0x00000] in <filename unknown>:0
LogPlayLevel: at BuildCookRun.DoBuildCookRun (AutomationTool.ProjectParams Params) [0x00000] in <filename unknown>:0
LogPlayLevel: at BuildCookRun.ExecuteBuild () [0x00000] in <filename unknown>:0
LogPlayLevel: at AutomationTool.BuildCommand.Execute () [0x00000] in <filename unknown>:0
LogPlayLevel: at AutomationTool.Automation.Execute (System.Collections.Generic.List`1 CommandsToExecute, Tools.DotNETCommon.CaselessDictionary.CaselessDictionary`1 Commands) [0x00000] in <filename unknown>:0
LogPlayLevel: at AutomationTool.Automation.Process (System.String[] CommandLine) [0x00000] in <filename unknown>:0
LogPlayLevel: at AutomationTool.Program.MainProc (System.Object Param) [0x00000] in <filename unknown>:0
LogPlayLevel: at AutomationTool.InternalUtils.RunSingleInstance (System.Func`2 Main, System.Object Param) [0x00000] in <filename unknown>:0
LogPlayLevel: at AutomationTool.Program.Main () [0x00000] in <filename unknown>:0
LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
LogPlayLevel: Domain_ProcessExit
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 122.582191
LogPlayLevel: RunUAT ERROR: AutomationTool was unable to run successfully.
PackagingResults:Error: Error Launch failed! Unknown Error