Ios launch fail after upgrading to 4.7.1, provision not found, signing key not found

YES!!!

this : Engine/Intermediate/IOS/UE4Game-Info.plist is exactly the information that I needed. In there the CFBundleIdentifier was set exactly to com.YourCompany.ipadMiniTest. Modified it as expected, and Viola! we have expected functionality.

Thank you very much, I now have a successful deploy to an ipadMini2 :slight_smile: