It’s possible that I’m interpreting this wrong, but it seems like my app’s install size was increased by 1gb with the update from 4.21 to 4.21.1 it was at 2.98 gigs, but now it’s over 4.09, which is a problem since it’s too large to put in the App Store, and I was still adding some content before publishing anyway. Does anyone know of a way to strip out unused engine features in the packaging process to decrease the size?
It turns out that it was a sneaky map that had been added with a plug-in I had been toying around with. Otherwise, the file size is the same as it was from before.