iOS game crashes on Restart Game function

My game crashes every single time when I use the Restart Game function on my game mode. When I look at the console for my phone as it’s happening, I see these messages right as it crashes:

14:30:27.688290 -0700 StarDomain Received memory warning.

14:30:27.692987 -0700 StarDomain [UE4] EngineMemoryWarningHandler: Mem Used 405.34 MB, Texture Memory 199.92 MB, Render Target memory 13.74 MB, OS Free 543.31 MB

14:30:27.696788 -0700 StarDomain [UE4] [2019.05.15-21.30.27:686][461]LogInit: Free Memory at Startup: 1060 MB

14:30:27.696847 -0700 StarDomain [UE4] [2019.05.15-21.30.27:688][461]LogInit: Free Memory Now : 543 MB

Does this just mean my game is taking up too much memory?

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

Is it possible to get the Crash Reporter to work with iOS?