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IOS Game crash on launch

Hi, dudes.

I create, some ios game. After resolve some build problem cause by fmod, and success build, I instal ipa file on iPhone X, I have no idea, what is reason of this crash.

Add top of crash log.

Incident Identifier: D17A0058-26E9-4D17-A170-FEA7CC0533F8
CrashReporter Key: 21c0e466f27b226d5aa64689ea27d11aadafb31a
Hardware Model: iPhone10,6
Process: UE4Game [840]
Path: /private/var/containers/Bundle/Application/49908F48-7ABC-452F-A494-4886BD86E45A/UE4Game.app/UE4Game
Identifier: com.Fntastic.DungeonTest
Version: 0.43 (0.6)
Code Type: ARM-64 (Native)
Role: Foreground
Parent Process: launchd [1]
Coalition: com.Fntastic.DungeonTest [684]

Date/Time: 2019-12-02 23:25:00.1714 +0900
Launch Time: 2019-12-02 23:24:58.1109 +0900
OS Version: iPhone OS 13.2.3 (17B111)
Release Type: User
Baseband Version: 3.02.03
Report Version: 104

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000000000018
VM Region Info: 0x18 is not in any region. Bytes before following region: 4345020392
REGION TYPE START - END VSIZE] PRT/MAX SHRMOD REGION DETAIL
UNUSED SPACE AT START
—>
__TEXT 0000000102fbc000-0000000107160000 65.6M] r-x/r-x SM=COW …e.app/UE4Game

Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: exc handler [840]
Triggered by Thread: 25