Hi I noticed that after I package the game as development build, it crashes after a X days (at least more than one week, don’t know the exact number of days).
I followed the iOS quickstart guide (https://docs.unrealengine.com/latest/INT/Platforms/iOS/QuickStart/8/index.html) and packaged and installed the game as described in step 8.
I’ve found out that by default the iOS provision lasts 7 days if you have free Apple developer account (IPhone app crashes after a few days | Apple Developer Forums) (ios - iPhone app under test crashes after a few days - Stack Overflow).
But I have a paid Apple developer account.
Can someone confirm that after some days (or precisely how many days), the app will stop functioning if it is packaged as development build.
Thanks
Z.