Hey! I’m getting ready to release my iOS game to the app store, but there’s been a persistent bug Ive been trying to fix for over a month now. The game will crash when loading a level, but only sometimes and only on certain devices. My phone has no issues (though my friends does), and I’ve found that its not the device model, because Ive had to order an iPhone of the same model as my friends phone, but theres no issues with mine. Ive tried so many things. He even crashed on a blank map I included without an overridden game mode, though I did have an overriden game instance, and there was a widget with unformatted buttons and text added to the viewport.
The plugins I have enabled are:
- iOS goodies
- Logic driver lite
- MonetizationGoodies
Here’s the error from the iphone crash log:
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Codes: 0x0000000000000001, 0x0000000000000000
VM Region Info: 0 is not in any region. Bytes before following region: 4340858880
REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL
UNUSED SPACE AT START
—>
__TEXT 102bc4000-1034a4000 [ 9088K] r-x/r-x SM=COW …app/(my project name)
Termination Reason: SIGNAL 11 Segmentation fault: 11
Terminating Process: exc handler [344]
I also have buttons to 120 levels on the level select screen, not sure if that matters or not.