iOS crash on launch. Bug?

Hello,

Im attempting to package my first iOS game for the AppStore but am having some major issues with my package crashing on launch. I have tried many different solutions, such as opening the project in different editor versions ( 4.8, 4.6, and 4.7) and i still get the same results. I have tried packaging for distribution and development with no change, and I tried launching my game and it worked just fine. I also tried packaging another project (third person template) with all the different settings i tried on my other game and it worked fine. Im starting to think it may be a bug with Unreal, but how do i fix it?

I really need some help with this as this is a pretty big issue I’m dealing with. Your help is greatly appreciated.

I have also posted my crash logs below:

{“app_name”:“UE4Game”,“app_version”:“1.0”,“bundleID”:“com.HappyPixelGames.SumoSkies”,“adam_id”:0,“os_version”:“iPhone OS 8.3 (12F70)”,“slice_uuid”:“7c8fca1f-a0db-3875-b769-edf51e486338”,“share_with_app_devs”:false,“build_version”:“0.349”,“is_first_party”:false,“bug_type”:“109”,“name”:“UE4Game”}
Incident Identifier: 2BEA1BA1-E19E-4075-AB86-CA3D78F1C55E
CrashReporter Key: 3a737482d0d0bd4d7104ac180d9078a03cf4779b
Hardware Model: iPhone7,2
Process: UE4Game [568]
Path: /private/var/mobile/Containers/Bundle/Application/48E939B1-3E8F-4D7F-9EA2-9B0A22807948/UE4Game.app/UE4Game
Identifier: com.HappyPixelGames.SumoSkies
Version: 0.349 (1.0)
Code Type: ARM-64 (Native)
Parent Process: launchd.development [1]

Date/Time: 2015-07-12 03:27:02.971 -0700
Launch Time: 2015-07-12 03:27:01.638 -0700
OS Version: iOS 8.3 (12F70)
UDID: 8bd640fdb7e11ba1aa5669ce3b2a656d5aa90bd4
Report Version: 105

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Triggered by Thread: 7

Filtered syslog:
2015-07-12 03:27:01.806 UE4Game[568]: Found ue4commandline.txt file
2015-07-12 03:27:01.806 UE4Game[568]: Combined iOS Commandline: …/…/…/sumo_gamenoexample2/sumo_gamenoexample2.uproject
2015-07-12 03:27:01.818 UE4Game[568]: assertion failed: 12F70: libxpc.dylib + 71768 [B870B51D-AA85-3686-A7D9-ACD48C5FE153]: 0x7d
2015-07-12 03:27:01.875 UE4Game[568]: Attempting to badge the application icon but haven’t received permission from the user to badge the application
2015-07-12 03:27:02.331 UE4Game[568]: ::: Created a UIView that will support Metal :::
2015-07-12 03:27:02.781 UE4Game[568]: Initializing ULD Communications in game mode
2015-07-12 03:27:02.958 UE4Game[568]: LowLevelFatalError [File:/Users/build/BuildFarm/build_++depot+UE4-Releases+4.7/Engine/Source/Runtime/Engine/Private/GameInstance.cpp] [Line: 287]
Failed to enter /Game/SideScrollerBP/Maps/SideScrollerExampleMap: Failed to load package ‘/Game/SideScrollerBP/Maps/SideScrollerExampleMap’. Please check the log for errors.

Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0:
0 libsystem_kernel.dylib 0x0000000195a84e0c 0x195a84000 + 3596
1 libsystem_kernel.dylib 0x0000000195a84c84 0x195a84000 + 3204
2 CoreFoundation 0x00000001839a3720 0x1838c4000 + 915232
3 CoreFoundation 0x00000001839a1674 0x1838c4000 + 906868
4 CoreFoundation 0x00000001838cd2d0 0x1838c4000 + 37584
5 GraphicsServices 0x000000018d1c36f8 0x18d1b8000 + 46840
6 UIKit 0x0000000188492fa8 0x18841c000 + 487336
7 UE4Game 0x00000001000a8e4c 0x100098000 + 69196
8 libdyld.dylib 0x0000000195986a04 0x195984000 + 10756

Thread 1 name: Dispatch queue: com.apple.libdispatch-manager
Thread 1:
0 libsystem_kernel.dylib 0x0000000195a84c24 0x195a84000 + 3108
1 libdispatch.dylib 0x0000000195969e6c 0x195958000 + 73324
2 libdispatch.dylib 0x000000019595b998 0x195958000 + 14744

Thread 2:
0 libsystem_kernel.dylib 0x0000000195a9fc78 0x195a84000 + 113784
1 libsystem_pthread.dylib 0x0000000195b392d8 0x195b38000 + 4824
2 libsystem_pthread.dylib 0x0000000195b38eec 0x195b38000 + 3820

Thread 3:
0 libsystem_kernel.dylib 0x0000000195a9fc78 0x195a84000 + 113784
1 libsystem_pthread.dylib 0x0000000195b392d8 0x195b38000 + 4824
2 libsystem_pthread.dylib 0x0000000195b38eec 0x195b38000 + 3820

Thread 4:
0 libsystem_kernel.dylib 0x0000000195a9fc78 0x195a84000 + 113784
1 libsystem_pthread.dylib 0x0000000195b392d8 0x195b38000 + 4824
2 libsystem_pthread.dylib 0x0000000195b38eec 0x195b38000 + 3820

Thread 5:
0 libsystem_kernel.dylib 0x0000000195a9fc78 0x195a84000 + 113784
1 libsystem_pthread.dylib 0x0000000195b392d8 0x195b38000 + 4824
2 libsystem_pthread.dylib 0x0000000195b38eec 0x195b38000 + 3820

Thread 6:
0 libsystem_kernel.dylib 0x0000000195a9fc78 0x195a84000 + 113784
1 libsystem_pthread.dylib 0x0000000195b392d8 0x195b38000 + 4824
2 libsystem_pthread.dylib 0x0000000195b38eec 0x195b38000 + 3820

Thread 7 Crashed:
0 libsystem_kernel.dylib 0x0000000195a9f270 0x195a84000 + 111216
1 libsystem_pthread.dylib 0x0000000195b3d16c 0x195b38000 + 20844
2 libsystem_c.dylib 0x0000000195a16b14 0x1959b4000 + 404244
3 UE4Game 0x0000000100243b90 0x100098000 + 1751952
4 UE4Game 0x00000001002ba718 0x100098000 + 2238232
5 UE4Game 0x00000001013ae7b0 0x100098000 + 20015024
6 UE4Game 0x00000001013acd14 0x100098000 + 20008212
7 UE4Game 0x00000001000a54b0 0x100098000 + 54448
8 UE4Game 0x00000001000a8b44 0x100098000 + 68420
9 UE4Game 0x00000001002fb4e0 0x100098000 + 2503904
10 Foundation 0x00000001848eddb4 0x1847f8000 + 1007028
11 libsystem_pthread.dylib 0x0000000195b3bdc4 0x195b38000 + 15812
12 libsystem_pthread.dylib 0x0000000195b3bd20 0x195b38000 + 15648
13 libsystem_pthread.dylib 0x0000000195b38ef4 0x195b38000 + 3828

Thread 8 name: AVAudioSession Notify Thread
Thread 8:
0 libsystem_kernel.dylib 0x0000000195a84e0c 0x195a84000 + 3596
1 libsystem_kernel.dylib 0x0000000195a84c84 0x195a84000 + 3204
2 CoreFoundation 0x00000001839a3720 0x1838c4000 + 915232
3 CoreFoundation 0x00000001839a1674 0x1838c4000 + 906868
4 CoreFoundation 0x00000001838cd2d0 0x1838c4000 + 37584
5 libAVFAudio.dylib 0x000000018234902c 0x182330000 + 102444
6 libAVFAudio.dylib 0x000000018233ba0c 0x182330000 + 47628
7 libsystem_pthread.dylib 0x0000000195b3bdc4 0x195b38000 + 15812
8 libsystem_pthread.dylib 0x0000000195b3bd20 0x195b38000 + 15648
9 libsystem_pthread.dylib 0x0000000195b38ef4 0x195b38000 + 3828

Thread 9 name: PoolThread 0
Thread 9:
0 libsystem_kernel.dylib 0x0000000195a9f078 0x195a84000 + 110712
1 libsystem_pthread.dylib 0x0000000195b3af28 0x195b38000 + 12072
2 UE4Game 0x000000010024667c 0x100098000 + 1762940
3 UE4Game 0x000000010025a824 0x100098000 + 1845284
4 UE4Game 0x0000000100251684 0x100098000 + 1808004
5 UE4Game 0x000000010030780c 0x100098000 + 2553868
6 libsystem_pthread.dylib 0x0000000195b3bdc4 0x195b38000 + 15812
7 libsystem_pthread.dylib 0x0000000195b3bd20 0x195b38000 + 15648
8 libsystem_pthread.dylib 0x0000000195b38ef4 0x195b38000 + 3828

Thread 10 name: TaskGraphThread 0
Thread 10:
0 libsystem_kernel.dylib 0x0000000195a9f078 0x195a84000 + 110712
1 libsystem_pthread.dylib 0x0000000195b3af28 0x195b38000 + 12072
2 UE4Game 0x000000010024667c 0x100098000 + 1762940
3 UE4Game 0x0000000100266bb4 0x100098000 + 1895348
4 UE4Game 0x00000001002668a8 0x100098000 + 1894568
5 UE4Game 0x00000001002666dc 0x100098000 + 1894108
6 UE4Game 0x00000001002675f8 0x100098000 + 1897976
7 UE4Game 0x0000000100251684 0x100098000 + 1808004
8 UE4Game 0x000000010030780c 0x100098000 + 2553868
9 libsystem_pthread.dylib 0x0000000195b3bdc4 0x195b38000 + 15812
10 libsystem_pthread.dylib 0x0000000195b3bd20 0x195b38000 + 15648
11 libsystem_pthread.dylib 0x0000000195b38ef4 0x195b38000 + 3828

Thread 11 name: OnlineAsyncTaskThreadNull
Thread 11:
0 libsystem_kernel.dylib 0x0000000195a9f078 0x195a84000 + 110712
1 libsystem_pthread.dylib 0x0000000195b3af28 0x195b38000 + 12072
2 UE4Game 0x00000001002465cc 0x100098000 + 1762764
3 UE4Game 0x0000000101288868 0x100098000 + 18810984
4 UE4Game 0x0000000100251684 0x100098000 + 1808004
5 UE4Game 0x000000010030780c 0x100098000 + 2553868
6 libsystem_pthread.dylib 0x0000000195b3bdc4 0x195b38000 + 15812
7 libsystem_pthread.dylib 0x0000000195b3bd20 0x195b38000 + 15648
8 libsystem_pthread.dylib 0x0000000195b38ef4 0x195b38000 + 3828

Thread 12 name: AsyncIOSystem
Thread 12:
0 libsystem_kernel.dylib 0x0000000195a9f078 0x195a84000 + 110712
1 libsystem_pthread.dylib 0x0000000195b3af28 0x195b38000 + 12072
2 UE4Game 0x000000010024667c 0x100098000 + 1762940
3 UE4Game 0x00000001002ef8a8 0x100098000 + 2455720
4 UE4Game 0x00000001002ef500 0x100098000 + 2454784
5 UE4Game 0x0000000100251684 0x100098000 + 1808004
6 UE4Game 0x000000010030780c 0x100098000 + 2553868
7 libsystem_pthread.dylib 0x0000000195b3bdc4 0x195b38000 + 15812
8 libsystem_pthread.dylib 0x0000000195b3bd20 0x195b38000 + 15648
9 libsystem_pthread.dylib 0x0000000195b38ef4 0x195b38000 + 3828

Thread 13 name: FMessageBus.Router
Thread 13:
0 libsystem_kernel.dylib 0x0000000195a9f078 0x195a84000 + 110712
1 libsystem_pthread.dylib 0x0000000195b3af28 0x195b38000 + 12072
2 UE4Game 0x00000001002465cc 0x100098000 + 1762764
3 UE4Game 0x000000010112d634 0x100098000 + 17389108
4 UE4Game 0x0000000100251684 0x100098000 + 1808004
5 UE4Game 0x000000010030780c 0x100098000 + 2553868
6 libsystem_pthread.dylib 0x0000000195b3bdc4 0x195b38000 + 15812
7 libsystem_pthread.dylib 0x0000000195b3bd20 0x195b38000 + 15648
8 libsystem_pthread.dylib 0x0000000195b38ef4 0x195b38000 + 3828

Thread 14 name: RenderThread 0
Thread 14:
0 libsystem_kernel.dylib 0x0000000195a9f078 0x195a84000 + 110712
1 libsystem_pthread.dylib 0x0000000195b3af28 0x195b38000 + 12072
2 UE4Game 0x000000010024667c 0x100098000 + 1762940
3 UE4Game 0x0000000100266bb4 0x100098000 + 1895348
4 UE4Game 0x0000000100266934 0x100098000 + 1894708
5 UE4Game 0x00000001002666dc 0x100098000 + 1894108
6 UE4Game 0x0000000100972d34 0x100098000 + 9284916
7 UE4Game 0x00000001009786f8 0x100098000 + 9307896
8 UE4Game 0x0000000100251684 0x100098000 + 1808004
9 UE4Game 0x000000010030780c 0x100098000 + 2553868
10 libsystem_pthread.dylib 0x0000000195b3bdc4 0x195b38000 + 15812
11 libsystem_pthread.dylib 0x0000000195b3bd20 0x195b38000 + 15648
12 libsystem_pthread.dylib 0x0000000195b38ef4 0x195b38000 + 3828

Thread 15 name: RTHeartBeat 0
Thread 15:
0 libsystem_kernel.dylib 0x0000000195a9f570 0x195a84000 + 111984
1 libsystem_c.dylib 0x00000001959c192c 0x1959b4000 + 55596
2 libsystem_c.dylib 0x00000001959c1848 0x1959b4000 + 55368
3 UE4Game 0x0000000100246430 0x100098000 + 1762352
4 UE4Game 0x0000000100977814 0x100098000 + 9304084
5 UE4Game 0x0000000100251684 0x100098000 + 1808004
6 UE4Game 0x000000010030780c 0x100098000 + 2553868
7 libsystem_pthread.dylib 0x0000000195b3bdc4 0x195b38000 + 15812
8 libsystem_pthread.dylib 0x0000000195b3bd20 0x195b38000 + 15648
9 libsystem_pthread.dylib 0x0000000195b38ef4 0x195b38000 + 3828

Thread 16 name: AURemoteIO::IOThread
Thread 16:
0 libsystem_kernel.dylib 0x0000000195a84e0c 0x195a84000 + 3596
1 libsystem_kernel.dylib 0x0000000195a84c84 0x195a84000 + 3204
2 AudioToolbox 0x0000000182fbb3ac 0x182eb0000 + 1094572
3 AudioToolbox 0x0000000182fbeb90 0x182eb0000 + 1108880
4 AudioToolbox 0x0000000182edc51c 0x182eb0000 + 181532
5 libsystem_pthread.dylib 0x0000000195b3bdc4 0x195b38000 + 15812
6 libsystem_pthread.dylib 0x0000000195b3bd20 0x195b38000 + 15648
7 libsystem_pthread.dylib 0x0000000195b38ef4 0x195b38000 + 3828

Thread 7 crashed with ARM Thread State (64-bit):
x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000105dfaab4
x4: 0x0000000104d47528 x5: 0x000000000000000c x6: 0x0000007300000025 x7: 0x0000000000000fa0
x8: 0x0000000008000000 x9: 0x0000000004000000 x10: 0x0000000000000000 x11: 0x0000000000000018
x12: 0x0000000000000001 x13: 0x0000000000062aa8 x14: 0x0000000000000015 x15: 0x0000000000000000
x16: 0x0000000000000148 x17: 0x0000000000000000 x18: 0x0000000000000000 x19: 0x0000000000000006
x20: 0x0000000104d50000 x21: 0x0000000104d47618 x22: 0x00000001999660a8 x23: 0x0000000000000070
x24: 0x00000001999660a8 x25: 0x0000000108cd9800 x26: 0x0000000104d4b8f8 x27: 0x0000000105dc4dc0
x28: 0x0000000104d4b9b8 fp: 0x0000000104d475a0 lr: 0x0000000195b3d170
sp: 0x0000000104d47580 pc: 0x0000000195a9f270 cpsr: 0x00000000

Binary Images:
0x100098000 - 0x1022b7fff UE4Game arm64 <7c8fca1fa0db3875b769edf51e486338> /var/mobile/Containers/Bundle/Application/48E939B1-3E8F-4D7F-9EA2-9B0A22807948/UE4Game.app/UE4Game
0x105ff4000 - 0x1060d3fff AGXMetal arm64 <69feb2835e803ef8b17e94bea57e9dd1> /System/Library/Extensions/AGXMetal.bundle/AGXMetal
0x12005c000 - 0x120083fff dyld arm64 <75c68bbe28b13fcd91014f15139742dc> /usr/lib/dyld
0x182198000 - 0x18232cfff AVFoundation arm64 /System/Library/Frameworks/AVFoundation.framework/AVFoundation
0x182330000 - 0x182394fff libAVFAudio.dylib arm64 /System/Library/Frameworks/AVFoundation.framework/libAVFAudio.dylib
0x182398000 - 0x1823d7fff AVKit arm64 <662188dbb9233944bbffc40c217bba7f> /System/Library/Frameworks/AVKit.framework/AVKit
0x1823d8000 - 0x1823d8fff Accelerate arm64 /System/Library/Frameworks/Accelerate.framework/Accelerate
0x1823f0000 - 0x18260ffff vImage arm64 <74eb7b77dbcd321db86e784be9353a08> /System/Library/Frameworks/Accelerate.framework/Frameworks/vImage.framework/vImage
0x182610000 - 0x1826b7fff libBLAS.dylib arm64 <56e8b79c2c03379dad45fe2ea1a4052f> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBLAS.dylib
0x1826b8000 - 0x182a32fff libLAPACK.dylib arm64 /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLAPACK.dylib
0x182a34000 - 0x182a49fff libLinearAlgebra.dylib arm64 <9307063a5e1833abbb857a9ec4c5369e> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLinearAlgebra.dylib
0x182a4c000 - 0x182ab4fff libvDSP.dylib arm64 /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvDSP.dylib
0x182ab8000 - 0x182adbfff libvMisc.dylib arm64 <92a0dd635be43dfe8c128c888ef37c0e> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvMisc.dylib
0x182adc000 - 0x182adcfff vecLib arm64 <9248f57f1d8430219a810aa93254f157> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/vecLib
0x182ae0000 - 0x182b0ffff Accounts arm64 <4199851056d4376aa4d8668b83c85454> /System/Library/Frameworks/Accounts.framework/Accounts
0x182b10000 - 0x182b10fff AdSupport arm64 /System/Library/Frameworks/AdSupport.framework/AdSupport
0x182b14000 - 0x182b92fff AddressBook arm64 <73735c2a294139e5b99ada613fc861ea> /System/Library/Frameworks/AddressBook.framework/AddressBook
0x182b94000 - 0x182ce7fff AddressBookUI arm64 <860bc29210ba3d7c80dc83a83388e31c> /System/Library/Frameworks/AddressBookUI.framework/AddressBookUI
0x182eb0000 - 0x183170fff AudioToolbox arm64 <760c2dc59fa13660a769cc1b052d41e6> /System/Library/Frameworks/AudioToolbox.framework/AudioToolbox
0x183310000 - 0x183523fff CFNetwork arm64 /System/Library/Frameworks/CFNetwork.framework/CFNetwork
0x183524000 - 0x1835c0fff CloudKit arm64 /System/Library/Frameworks/CloudKit.framework/CloudKit
0x1835c4000 - 0x183629fff CoreAudio arm64 /System/Library/Frameworks/CoreAudio.framework/CoreAudio
0x183650000 - 0x183671fff CoreBluetooth arm64 /System/Library/Frameworks/CoreBluetooth.framework/CoreBluetooth
0x183674000 - 0x1838c0fff CoreData arm64 /System/Library/Frameworks/CoreData.framework/CoreData
0x1838c4000 - 0x183c22fff CoreFoundation arm64 <6548b13bef1f3f958d96266f7c4c44e0> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
0x183c24000 - 0x183d86fff CoreGraphics arm64 <92162d42d08d357ab66302a38d724828> /System/Library/Frameworks/CoreGraphics.framework/CoreGraphics
0x183ddc000 - 0x183ddefff libCGXType.A.dylib arm64 <8f40b7d9b97b344f9c7a5a0b79bdc2b7> /System/Library/Frameworks/CoreGraphics.framework/Resources/libCGXType.A.dylib
0x183de0000 - 0x183debfff libCMSBuiltin.A.dylib arm64 /System/Library/Frameworks/CoreGraphics.framework/Resources/libCMSBuiltin.A.dylib
0x183fe0000 - 0x183ffefff libRIP.A.dylib arm64 <975284709e51353690ec8a651b43c1db> /System/Library/Frameworks/CoreGraphics.framework/Resources/libRIP.A.dylib
0x184000000 - 0x184132fff CoreImage arm64 /System/Library/Frameworks/CoreImage.framework/CoreImage
0x184134000 - 0x184192fff CoreLocation arm64 /System/Library/Frameworks/CoreLocation.framework/CoreLocation
0x1841cc000 - 0x18428ffff CoreMedia arm64 <403a9798401c3b70a207e0e236454c0d> /System/Library/Frameworks/CoreMedia.framework/CoreMedia
0x184290000 - 0x18437efff CoreMotion arm64 <61338e072f2a385ab4e315975f23eea2> /System/Library/Frameworks/CoreMotion.framework/CoreMotion
0x184380000 - 0x1843f1fff CoreTelephony arm64 <450440ee68593b8e9c951cdf838264f3> /System/Library/Frameworks/CoreTelephony.framework/CoreTelephony
0x1843f4000 - 0x1844fcfff CoreText arm64 <4a9633cee0393585a98fcf07410e0828> /System/Library/Frameworks/CoreText.framework/CoreText
0x184500000 - 0x18451dfff CoreVideo arm64 <217e5b69f6d03f8893f01de3e40915a8> /System/Library/Frameworks/CoreVideo.framework/CoreVideo
0x184520000 - 0x184644fff EventKit arm64 /System/Library/Frameworks/EventKit.framework/EventKit
0x1847f8000 - 0x184a50fff Foundation arm64 <509b484fb7b634b19673d50296d8278f> /System/Library/Frameworks/Foundation.framework/Foundation
0x184a54000 - 0x184a80fff GLKit arm64 <441c8888be7b3b959eee97ab345ef841> /System/Library/Frameworks/GLKit.framework/GLKit
0x184a84000 - 0x184aadfff GSS arm64 <3dae218853563b1a985b80d6a353bad8> /System/Library/Frameworks/GSS.framework/GSS
0x184ac4000 - 0x184ac4fff GameKit arm64 /System/Library/Frameworks/GameKit.framework/GameKit
0x184b98000 - 0x184c03fff IOKit arm64 <311bed1f2b893195b8c0564d8925bfa2> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x184c04000 - 0x184ea7fff ImageIO arm64 <7d3c81746f2c3f1488b3efc633d21633> /System/Library/Frameworks/ImageIO.framework/ImageIO
0x184ea8000 - 0x185349fff JavaScriptCore arm64 <1ad0ed311f3e3897bac70f3388fc05be> /System/Library/Frameworks/JavaScriptCore.framework/JavaScriptCore
0x185c84000 - 0x185c8afff MediaAccessibility arm64 <4e3e82a2b09a38fcbf01843f97d5e604> /System/Library/Frameworks/MediaAccessibility.framework/MediaAccessibility
0x185c8c000 - 0x185eaffff MediaPlayer arm64 /System/Library/Frameworks/MediaPlayer.framework/MediaPlayer
0x185eb0000 - 0x1862cefff MediaToolbox arm64 /System/Library/Frameworks/MediaToolbox.framework/MediaToolbox
0x1862d0000 - 0x1863a4fff MessageUI arm64 <000bbe6f4a8c32bda9c8ea674a7f200d> /System/Library/Frameworks/MessageUI.framework/MessageUI
0x1863a8000 - 0x186420fff Metal arm64 /System/Library/Frameworks/Metal.framework/Metal
0x186424000 - 0x1864d5fff MobileCoreServices arm64 /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices
0x187750000 - 0x18775afff OpenGLES arm64 <8824bb82d43937a9b0aa3870ece35772> /System/Library/Frameworks/OpenGLES.framework/OpenGLES
0x187760000 - 0x187761fff libCVMSPluginSupport.dylib arm64 <34760639fb2331dcaa229ba0e418c1af> /System/Library/Frameworks/OpenGLES.framework/libCVMSPluginSupport.dylib
0x187764000 - 0x187767fff libCoreFSCache.dylib arm64 /System/Library/Frameworks/OpenGLES.framework/libCoreFSCache.dylib
0x187768000 - 0x18776cfff libCoreVMClient.dylib arm64 <30969b8fde9f36c4a6a0293c03e74e5f> /System/Library/Frameworks/OpenGLES.framework/libCoreVMClient.dylib
0x187770000 - 0x18777afff libGFXShared.dylib arm64 <5942ea8060c63e86b3ffbfb76b061276> /System/Library/Frameworks/OpenGLES.framework/libGFXShared.dylib
0x18777c000 - 0x1877c7fff libGLImage.dylib arm64 <3e46a6b44be93e5689e4851c76b2db04> /System/Library/Frameworks/OpenGLES.framework/libGLImage.dylib
0x187d64000 - 0x187ef6fff QuartzCore arm64 /System/Library/Frameworks/QuartzCore.framework/QuartzCore
0x187ef8000 - 0x187f44fff QuickLook arm64 /System/Library/Frameworks/QuickLook.framework/QuickLook
0x18817c000 - 0x1881d0fff Security arm64 <80b60ba1feba39afb6686e342398cce1> /System/Library/Frameworks/Security.framework/Security
0x188388000 - 0x1883a0fff StoreKit arm64 /System/Library/Frameworks/StoreKit.framework/StoreKit
0x1883a4000 - 0x188417fff SystemConfiguration arm64 <633d8a8abeaf3abda9b0401146f2b668> /System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration
0x18841c000 - 0x188d9cfff UIKit arm64 /System/Library/Frameworks/UIKit.framework/UIKit
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Hi masterburgler,

If distribution and dev works without crash, what configuration of packaging is crashing your project on the device? Can you attack crash logs from the device to this thread as a txt file? What device are you testing your packaged project on?

I think you miss understood. When I package my game as distribution or development it crashes. And I am testing the game on an iPad 2 running iOS 8.0. I also disabled support for Metal rendering, and my package would not work.

I hope you will still be able to help me in a few days, as I am out of town and don’t have acces to my crash logs at the time.

I’m going to close this as resolved until you will be able to work on a resolution. When you are in a position to test, just post here and we’ll resume assistance for your issue.

Thank you.

I have just updated my question. Is this the correct log?

It is, but next time if you don’t mind attaching it as a txt file that would be preferable, it’s a bit hard to read as is.

Have you tried testing on a different device? If you’re having the same problem across Engine versions that’s a pretty good indicator that it’s not an editor bug. Here is a user from the Apple support forums getting the same crash Exception type, Codes and Triggered by thread as your crash, and the tech advised the user that it seems like a data connection crash, and to restore as a new device.

If you can try another iOS device and see if you get the same crash it will rule out your iPad2 as the problem.

Thanks, and sorry about not giving it to you as a .txt. Before I realized my game was crashing, I submitted it to App Reveiw and they tested it on and iPhone 6 and it crashed on launch as well as my iPad.

Based I the log above, it is trying to load the SideScrollerExample map which probably hasn’t been cooked and added to the package. You probably just need to change what the default map is. That should be located in DefaultEngine.ini in your Project/Config folder. It can probably be set in the editor somewhere, but I’m not 100% sure where that setting is there.

-Pete

Wich part of the Engine ini do I need to edit?

Thanks so much psauser! I went to the project settings under Maps & Modes and changed the default map to my game and it worked. I’m guessing that it was trying to load an empty level and could not handle that for some reason.

Anyways, thanks again. You have saved me so much time and frustration :slight_smile: