IOS - build on PC

I have been working with 2d software recently and creating games for the iPhone. With the software I have, I can make a game on my Windows PC, build it and then take the final build, bring it over to my Mac Mini and do the final work in XCode.

Are there plans to do this with Unreal in the future? Build on a PC then bring over to a Mac just for the Xcode portion (provisioning, etc.)

Thanks :slight_smile:

  • “Female game developers rock!”*

You should be able to do that already I think.

You should be able to save all your work to your project folder (or SVN) then copy it over (or SVN Pull) to your Mac and open it with the editor on the Mac.