Hi,
So I am having a weird problem with my app.
I am using unreal engine 5.3 with xcode 15. and using firebase features plugin. What happends is that the app is running just fine if i am simulating on to my actual phone from xcode everything is working fine and i can sign in with apple.
But the problem comes when i upload my app to test flight as a development build the app crashes even before the unreal splash screen shows up and i am getting these i my logs
Thread 7 Crashed:
0 libsystem_kernel.dylib 0x00000001e5e6f42c __pthread_kill + 8 (:-1)
1 libsystem_pthread.dylib 0x00000001f9c0ec0c pthread_kill + 268 (pthread.c:1721)
2 libsystem_c.dylib 0x00000001a4d12ba0 abort + 180 (abort.c:118)
3 libsystem_malloc.dylib 0x00000001acf50588 malloc_vreport + 896 (malloc_printf.c:251)
4 libsystem_malloc.dylib 0x00000001acf501f8 malloc_report + 64 (malloc_printf.c:290)
5 libsystem_malloc.dylib 0x00000001acf4f7b0 find_zone_and_free + 528 (malloc.c:2793)
6 UODDominoes-IOS-Shipping 0x0000000106535878 void std::__1::__libcpp_operator_delete[abi:un170006]<void*>(void*) + 4 (new:308)
7 UODDominoes-IOS-Shipping 0x0000000106535878 void std::__1::__do_deallocate_handle_size[abi:un170006]<>(void*, unsigned long) + 4 (new:332)
8 UODDominoes-IOS-Shipping 0x0000000106535878 std::__1::__libcpp_deallocate[abi:un170006](void*, unsigned long, unsigned long) + 4 (new:348)
9 UODDominoes-IOS-Shipping 0x0000000106535878 std::__1::allocator::deallocate[abi:un170006](char*, unsigned long) + 4 (allocator.h:130)
10 UODDominoes-IOS-Shipping 0x0000000106535878 std::__1::allocator_traits<std::__1::allocator>::deallocate[abi:un170006](std::__1::allocator&, char*, unsigned long) + 4 (allocator_traits.h:288)
11 UODDominoes-IOS-Shipping 0x0000000106535878 std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator>::~basic_string() + 16 (string:1096)
12 UODDominoes-IOS-Shipping 0x0000000106535878 std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator>::~basic_string() + 16 (string:1094)
13 UODDominoes-IOS-Shipping 0x0000000106535878 firebase::AppOptions::~AppOptions() + 240 (app.h:104)
14 UODDominoes-IOS-Shipping 0x00000001031e49a8 firebase::AppOptions::~AppOptions() + 28
15 UODDominoes-IOS-Shipping 0x000000010320d424 firebase::App::~App() + 116
16 UODDominoes-IOS-Shipping 0x000000010320d4e8 firebase::App::~App() + 28
17 UODDominoes-IOS-Shipping 0x000000010320d780 firebase::App::Create(firebase::AppOptions const&, char const*) + 428
18 UODDominoes-IOS-Shipping 0x000000010320d5c8 firebase::App::Create(firebase::AppOptions const&) + 36
19 UODDominoes-IOS-Shipping 0x0000000106533efc FFirebaseFeaturesModule::CreateApp() + 392 (FirebaseFeatures.cpp:1089)
20 UODDominoes-IOS-Shipping 0x0000000106533d10 FFirebaseFeaturesModule::StartupModule() + 20 (FirebaseFeatures.cpp:477)
21 UODDominoes-IOS-Shipping 0x000000010348162c FModuleManager::LoadModuleWithFailureReason(FName, EModuleLoadResult&, ELoadModuleFlags) + 1140
22 UODDominoes-IOS-Shipping 0x00000001034c9d40 FModuleDescriptor::LoadModulesForPhase(ELoadingPhase::Type, TArray<FModuleDescriptor, TSizedDefaultAllocator<32>> const&, TMap<FName, EModuleLoadResult, FDefaultSetAllocator, TDefaultMapHashableKey… + 412
23 UODDominoes-IOS-Shipping 0x00000001034dba60 FPluginManager::TryLoadModulesForPlugin(FPlugin const&, ELoadingPhase::Type) const + 116
24 UODDominoes-IOS-Shipping 0x00000001034dd7a4 FPluginManager::LoadModulesForEnabledPlugins(ELoadingPhase::Type) + 708
25 UODDominoes-IOS-Shipping 0x00000001064abf3c FEngineLoop::LoadStartupModules() + 312
26 UODDominoes-IOS-Shipping 0x00000001064aa598 FEngineLoop::PreInitPostStartupScreen(char16_t const*) + 4736
27 UODDominoes-IOS-Shipping 0x00000001064a1384 FAppEntry::Init() + 72
28 UODDominoes-IOS-Shipping 0x000000010374fcd8 -[IOSAppDelegate MainAppThread:] + 220
29 Foundation 0x000000019bcbb718 NSThread__start + 732 (NSThread.m:991)
30 libsystem_pthread.dylib 0x00000001f9c0d06c _pthread_start + 136 (pthread.c:931)
31 libsystem_pthread.dylib 0x00000001f9c080d8 thread_start + 8 (:-1)
no matter what i do i cant figure this out can anyone help