I think this is failing because the /volumes/development is case sensitive and the reference to ue4commandline.txt is not. How can I address this without changing the volume to be case insensitive?
MainFrameActions: Packaging (iOS): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED **********
MainFrameActions: Packaging (iOS): Project.WriteStageCommandline: Creating UE4CommandLine.txt
MainFrameActions: Packaging (iOS): Program.Main: ERROR: AutomationTool terminated with exception: System.IO.DirectoryNotFoundException: Could not find a part of the path "/volumes/development/git/lore/unreal/lore/intermediate/uat/ios/ue4commandline.txt".
Please post the entire output log. Also, if you are building from source, you may want to try rebuilding the engine -I saw another post with a similar error where the missing part of the path had simply never been built.
When I converted your reply to an answer, it mysteriously disappeared. (If you want, you can repost and I’ll try to convert it to an answer to give you full credit). In any event, you wrote:
After migrating the project (same
source) to a volume that was not case
sensitive it worked just fine. I think
there is something in the
AutomationTool that is dropping the
full path to lower case and causing it
not to work in case sensitive volumes
with capital letters in the path.
We will take a look at this to see if we can reproduce the issue on our end. Thanks for your feedback.
After migrating the project (same source) to a volume that was not case sensitive it worked just fine. I think there is something in the AutomationTool that is dropping the full path to lower case and causing it not to work in case sensitive volumes with capital letters in the path.