I did that and now i have a whole other issue which is remote build. I am making my game on windows and i have my sister’s mac pro, which can’t handle unreal engine, and i tried building with it but i keep getting errors for some reason. Is there any way possibe that i can build an ios game from windows without using remote build?
If my project doesn’t have a c++ file it would build without a problem, but without icons, but with a c++ file it must build with xcode which is a complete headache.
Thank you