Ios app icon always set to default ue4 icon when building 4.18.2

These are the steps to getting Mac UE4.18.2 to build with the correct icons.

  1. add an blank C++ file to blueprint only project(skip if already using C++)
  2. replace icon/launch image under IOS tab
  3. use an valid IOS mobile dev provision profile with dev certificate
  4. plug-in your IOS device then use the launch to device in editor

Additional steps for distribution build (Must finish development build before proceeding!)

  1. After dev build is done, change to an valid IOS mobile distribution profile with corresponding certificate.
  2. Project > packaging . Check for Distribution checkbox.
  3. package project > IOS
  4. Can do a quick test by installing to ipad/iphone by installing the IPA file using iTunes.

Hope it helps!