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iOS 8 beta 4 support (Metal changes)

I have checked in a change to support beta 4 (specifically Metal).

The change can be found here:

https://github.com/EpicGames/UnrealEngine/commit/fa437e6d0c147c0121f4ba000120c39385bab514

I didn’t force a recompile of all shaders, so if you have any problems with shaders acting funny, try changing a digit in the GUID in Engine/Shaders/ShaderVersion.usf and cook again.

Also, make sure to get this fix if you are seeing a full gray screen (which is a workaround to a bug in iOS 8 affecting GL and Metal):

https://github.com/EpicGames/UnrealEngine/commit/8a2b4f98668200fd852b2c220fa1ceb1d0a02454

Lemme know if you have any issues! I am subscribed to this thread.
Josh